According to trendwatching.com , (“one of the world’s leading consumer trends firms”) the city is the main arena for the unfolding of the new century – was it ever any different, at least in recent times the city is the focus of action with more than 50% of the worlds population being urbanized.
“CITYSUMERS | The hundreds of millions (and growing!) of experienced and sophisticated urbanites*, from San to Shanghai to São Paulo, who are ever more demanding and more open-minded, but also more proud, more connected, more spontaneous and more try-out-prone, eagerly snapping up a whole host of new urban goods, services, experiences, campaigns and conversations.”
Although this might be very consumerist for many people – there are a number of very interesting urban and digital urban ideas and examples in this trend review that tie in closely with where a lot of urban research and thinking is heading – trust retailers to get there first – but we can learn and turn these ideas into a more available model.
danish practice bjarke ingels group has designed a public urban block in taipei, taiwan. ‘TEK’, which measures 57 x 57 x 57 m, is a cubic structure that hosts a spiraling street of activities related to contemporary technology and media.
Systems such as Google Street View and Bing Maps Streetside enable users to virtually visit cities by navigating between immersive 360° panoramas, or bubbles. The discrete moves from bubble to bubble enabled in these systems do not provide a good visual sense of a larger aggregate such as a whole city block. Multi-perspective “strip” panoramas can provide a visual summary of a city street but lackfull realism of immersive panoramas.
In a paper at SIGGRAPH Microsoft presented Street Slide, which combines the best aspects of the immersive nature of bubbles with the overview provided by multiperspective strip panoramas. They demonstrated a seamless transition between bubbles and multi-perspective panoramas presenting a dynamic construction of the panoramas which overcomes many of the limitations of previous systems.
As the user slides sideways, the multi-perspective panorama is constructed and rendered dynamically to simulate either a perspective or hyper-perspective view. This provides a strong sense of parallax, which adds to the immersion.
Taking a look at how Big Blue is using “useful” software to sell its wares
Think you know what it takes to make the energy systems that serve a city more efficient? Given the opportunity, could you make the city’s water cleaner and more plentiful, its banks more robust and customer-centric and its retail stores more innovative?
Your mission Solve real-world business, environmental and logistical problems. Learn how technology can revolutionize these industries. Explore ways to accelerate process change, integrate with trading partners, and control costs with a flexible IT infrastructure.
With a total surface of 66 hectares and an investment of 73 million Euros, the Valencia Parque Central project is, according to the Mayor Rita Barberá, “a historical milestone of the city’s urban development” and “the most attractive, important and certainly the economically most significant project in Europe”.
Last Thursday, four globally renowned landscape and urban design teams converged on Minneapolis to present to the public their visions for the Minneapolis Riverfront Design Competition (MR|DC) at the Walker Art Center. The teams – Ken Smith Workshop (New York City), Stoss Landscape Urbanism (Boston), Tom Leader Studio (Berkeley), and Turenscape (Beijing) – each presented a multidimensional design proposal for 220 acres of parkland and surrounding communities along 5.5 miles of the Upper Riverfront in Minneapolis.
The Minneapolis Park and Recreation Board and the Minneapolis Parks Foundation, with creative partners the Walker Art Center and the University of Minnesota College of Design, sponsor the MR|DC. The largest design competition in Minneapolis history, the MR|DC builds on the Park Board’s award-winning 2000 Master Plan and is the first demonstration project of the Foundation’s “Next Generation of Parks” initiative. (REposted from Bustler)